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PC Gamer (Italian) 33
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PC Gamer IT CD 33 1-2.iso
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GDEMO001.LAB
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eva_rev.3do
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1998-04-20
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# MODEL 'eva_rev.3do' created from 'L:\grimtech\models_master\eva_rev\eva_rev_master\SCENES\eva_rev.l3d in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 52
0: er_pelvis.MAT
1: er_torso.MAT
2: er_chest.MAT
3: er_collar.MAT
4: ev_s_bone.MAT
5: ev_s_bone.MAT
6: dflt.MAT
7: ev_s_bone.MAT
8: dflt.MAT
9: ev_s_jaw.MAT
10: er_eye.MAT
11:er_sun_glasses.MAT
12: sv_hat.MAT
13: er_sleave.MAT
14: er_sleave.MAT
15: ev_s_uarm.MAT
16: ev_s_bone.MAT
17: ev_s_arm.MAT
18: ev_s_hand.MAT
19: ev_s_bone.MAT
20: ev_s_bone.MAT
21: ev_s_bone.MAT
22: ev_s_bone.MAT
23: ev_s_bone.MAT
24: ev_s_bone.MAT
25: ev_s_bone.MAT
26: ev_s_bone.MAT
27: ev_s_bone.MAT
28: er_sleave.MAT
29: er_sleave.MAT
30: ev_s_uarm.MAT
31: ev_s_bone.MAT
32: ev_s_arm.MAT
33: ev_s_hand.MAT
34: ev_s_bone.MAT
35: ev_s_bone.MAT
36: ev_s_bone.MAT
37: ev_s_bone.MAT
38: ev_s_bone.MAT
39: ev_s_bone.MAT
40: ev_s_bone.MAT
41: ev_s_bone.MAT
42: er_thigh.MAT
43: er_shin.MAT
44: er_boot.MAT
45: er_heel.MAT
46: er_toes.MAT
47: er_thigh.MAT
48: er_shin.MAT
49: er_boot.MAT
50: er_heel.MAT
51: er_toes.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.684616
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.000000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 51
# Mesh definition
MESH 0
NAME floor_null
RADIUS 0.000000
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
TEXTURE VERTICES 0
VERTEX NORMALS
# num: x: y: z:
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
FACE NORMALS
# num: x: y: z:
# Mesh definition
MESH 1
NAME PELVIS2
RADIUS 0.067251
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 26
# num: x: y: z: i:
0: 0.045746 -0.021151 -0.027488 0.000000
1: 0.022331 0.036588 -0.029136 0.000000
2: 0.020877 -0.004795 0.051487 0.000000
3: 0.037594 0.032515 0.003674 0.000000
4: -0.043207 -0.018417 -0.028831 0.000000
5: -0.022331 0.036588 -0.029136 0.000000
6: -0.020878 -0.004795 0.051487 0.000000
7: -0.037594 0.032515 0.003674 0.000000
8: 0.046527 -0.027517 -0.001622 0.000000
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10: -0.029777 0.003227 -0.052128 0.000000
11: 0.029777 0.003227 -0.052128 0.000000
12: 0.020877 0.011189 0.050108 0.000000
13: -0.020878 0.011189 0.050108 0.000000
14: -0.000000 -0.012561 0.052127 0.000000
15: -0.000000 0.016499 0.049640 0.000000
16: 0.054337 0.000898 -0.028008 0.000000
17: -0.000000 0.040704 0.004413 0.000000
18: -0.054337 0.000898 -0.028008 0.000000
19: -0.000000 0.036139 -0.029176 0.000000
20: 0.051102 -0.002125 0.003805 0.000000
21: -0.023264 -0.040704 -0.003436 0.000000
22: 0.023263 -0.040313 -0.002777 0.000000
23: -0.019867 -0.027668 -0.039280 0.000000
24: 0.019867 -0.031379 -0.040379 0.000000
25: -0.051102 -0.002125 0.003805 0.000000
TEXTURE VERTICES 46
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1: 9.333120 -61.500160
2: 5.833600 -32.999680
3: 0.833280 -62.833279
4: 32.166401 -12.999680
5: 34.000000 -33.666561
6: 22.000000 -33.500160
7: 45.833599 -29.500160
8: 43.666561 -62.333439
9: 43.000320 -35.000320
10: 54.499840 -62.499840
11: 50.166401 -29.500160
12: 22.501760 -13.697920
13: 13.666560 -13.833600
14: 9.929600 0.000000
15: 22.572800 -60.737282
16: 36.833279 -60.999680
17: 0.000000 -29.453440
18: 2.166400 -14.833280
19: 2.666880 -30.166401
20: 0.352640 -7.011840
21: 44.220798 -7.667840
22: 39.535358 -13.904000
23: 35.144958 0.000000
24: 22.609921 -60.551682
25: 13.323520 -61.219841
26: 18.581120 -63.911678
27: 31.608959 -60.901760
28: 35.386879 -64.000000
29: 11.161600 -63.640961
30: 22.501760 -60.736641
31: 60.833279 -29.333120
32: 63.333118 -62.333439
33: 63.666561 -29.166719
34: 47.333118 -11.166720
35: 54.333439 -28.333441
36: 47.833599 -29.666559
37: 51.500160 -8.166400
38: 40.999680 -13.666560
39: 6.833280 -14.166400
40: 35.930882 -14.395520
41: 64.000000 0.000000
42: 59.166721 -7.500160
43: 63.500160 -28.000000
44: 22.572800 -13.698560
45: 27.112320 -0.437120
VERTEX NORMALS
# num: x: y: z:
0: 0.704668 -0.512695 -0.490496
1: 0.347105 0.847604 -0.401353
2: 0.559298 -0.395120 0.728743
3: 0.664024 0.724719 0.183997
4: -0.646146 -0.546342 -0.532922
5: -0.347705 0.846138 -0.403922
6: -0.558859 -0.397170 0.727964
7: -0.662273 0.726191 0.184504
8: 0.817715 -0.550263 0.168977
9: -0.809423 -0.576674 0.110822
10: -0.360282 0.099843 -0.927485
11: 0.346714 -0.050929 -0.936587
12: 0.561090 0.393975 0.727984
13: -0.558447 0.395177 0.729365
14: 0.000294 -0.688922 0.724836
15: 0.004387 0.686786 0.726846
16: 0.948944 0.138860 -0.283237
17: 0.002031 0.992464 0.122517
18: -0.942710 0.106139 -0.316280
19: -0.000071 0.853342 -0.521352
20: 0.930923 0.059887 0.360271
21: -0.263416 -0.947270 0.182458
22: 0.204728 -0.970281 0.129003
23: -0.210179 -0.724545 -0.656399
24: 0.249328 -0.736054 -0.629333
25: -0.931075 0.058308 0.360138
FACES 40
# num: material: type: geo: light: tex: extralight: verts:
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1: 0 0x0000 4 3 0 0.0000 3 12, 1 2, 3 20, 2
2: 0 0x0000 4 3 0 0.0000 3 5, 4 7, 5 17, 6
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4: 0 0x0000 4 3 0 0.0000 3 14, 10 6, 8 21, 11
5: 0 0x0000 4 3 0 0.0000 3 6, 8 9, 7 21, 11
6: 0 0x0000 4 3 0 0.0000 4 19, 12 1, 13 11, 14 10, 45
7: 0 0x0000 4 3 0 0.0000 4 17, 6 7, 5 13, 16 15, 15
8: 0 0x0000 4 3 0 0.0000 4 22, 17 24, 20 0, 18 8, 19
9: 0 0x0000 4 3 0 0.0000 3 23, 21 4, 22 10, 23
10: 0 0x0000 4 3 0 0.0000 6 15, 24 13, 27 6, 28 14, 25 2, 29 12, 26
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22: 0 0x0000 4 3 0 0.0000 3 18, 40 10, 23 4, 22
23: 0 0x0000 4 3 0 0.0000 3 20, 2 2, 3 8, 19
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27: 0 0x0000 4 3 0 0.0000 3 9, 36 25, 9 18, 38
28: 0 0x0000 4 3 0 0.0000 3 18, 38 25, 9 7, 5
29: 0 0x0000 4 3 0 0.0000 3 23, 37 11, 41 24, 42
30: 0 0x0000 4 3 0 0.0000 3 23, 37 10, 23 11, 41
31: 0 0x0000 4 3 0 0.0000 3 7, 5 5, 4 18, 38
32: 0 0x0000 4 3 0 0.0000 3 16, 39 1, 13 3, 0
33: 0 0x0000 4 3 0 0.0000 3 24, 42 22, 43 23, 37
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35: 0 0x0000 4 3 0 0.0000 3 10, 23 5, 4 19, 44
36: 0 0x0000 4 3 0 0.0000 3 1, 13 19, 12 17, 6
37: 0 0x0000 4 3 0 0.0000 3 17, 6 19, 44 5, 4
38: 0 0x0000 4 3 0 0.0000 3 18, 38 4, 34 9, 36
39: 0 0x0000 4 3 0 0.0000 3 8, 19 0, 18 16, 39
FACE NORMALS
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0: 0.831800 0.326062 0.449214
1: 0.842528 0.046300 0.536660
2: -0.213199 0.976759 0.022075
3: -0.821050 -0.265053 0.505594
4: -0.309926 -0.789550 0.529676
5: -0.393369 -0.761588 0.515020
6: -0.010163 0.578157 -0.815862
7: -0.197368 0.864330 0.462580
8: 0.476670 -0.844620 -0.243727
9: -0.508656 -0.464598 -0.724857
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11: 0.208956 0.862210 0.461445
12: 0.213199 0.976759 0.022075
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14: 0.393149 -0.761311 0.515596
15: 0.001104 -0.892279 0.451483
16: -0.475984 -0.807576 -0.348223
17: 0.530857 -0.404795 -0.744535
18: -0.617166 0.535232 -0.576743
19: 0.660555 -0.273860 -0.699048
20: -0.831806 0.326065 0.449199
21: -0.842536 0.046298 0.536647
22: -0.642109 -0.340745 -0.686724
23: 0.822754 -0.256635 0.507163
24: 0.617166 0.535233 -0.576743
25: 0.977750 -0.193486 0.081040
26: 0.923815 0.360730 0.128219
27: -0.977903 -0.192676 0.081132
28: -0.923815 0.360730 0.128219
29: -0.054940 -0.306857 -0.950169
30: 0.000000 -0.383981 -0.923341
31: -0.723497 0.640693 -0.257031
32: 0.723497 0.640693 -0.257031
33: -0.096755 -0.970281 -0.221794
34: 0.012726 -0.940089 -0.340692
35: 0.009903 0.565945 -0.824383
36: -0.019678 0.990699 -0.134643
37: 0.019678 0.990699 -0.134643
38: -0.838426 -0.471482 -0.273397
39: 0.924407 -0.362943 -0.117237
# Mesh definition
MESH 2
NAME torso_9
RADIUS 0.068343
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 18
# num: x: y: z: i:
0: 0.000334 0.032078 0.000425 0.000000
1: -0.035161 -0.021412 0.040852 0.000000
2: -0.034642 0.021904 -0.007863 0.000000
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TEXTURE VERTICES 24
0: 52.666882 -0.333440
1: 53.333118 -26.666880
2: 39.333118 -0.166400
3: 46.833279 -28.666880
4: 60.666882 -46.499840
5: 63.816959 -63.651840
6: 51.704960 -63.761280
7: 6.166400 -53.333118
8: 12.166400 -55.166721
9: 5.930240 -64.000000
10: 64.000000 -0.333440
11: 52.333439 -51.666561
12: 13.500160 -0.333440
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20: 7.166720 -27.000320
21: 44.000000 -54.000000
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VERTEX NORMALS
# num: x: y: z:
0: 0.057203 0.971841 -0.228590
1: -0.695949 -0.613343 0.373451
2: -0.817456 0.549312 -0.173271
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4: 0.023958 -0.977326 0.210380
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6: -0.351269 -0.643592 0.679999
7: -0.686710 0.615517 -0.386741
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11: -0.952977 -0.263365 -0.149910
12: 0.854354 0.453187 -0.254363
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14: 0.647272 -0.711762 0.272826
15: 0.989454 -0.112447 0.091300
16: -0.413493 0.909119 -0.050260
17: 0.785390 -0.600647 -0.149619
FACES 24
# num: material: type: geo: light: tex: extralight: verts:
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1: 1 0x0000 4 3 0 0.0000 3 11, 1 2, 3 7, 2
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5: 1 0x0000 4 3 0 0.0000 4 11, 1 10, 0 4, 4 1, 11
6: 1 0x0000 4 3 0 0.0000 3 3, 12 7, 2 0, 13
7: 1 0x0000 4 3 0 0.0000 3 7, 2 2, 3 0, 13
8: 1 0x0000 4 3 0 0.0000 3 4, 14 14, 7 5, 9
9: 1 0x0000 4 3 0 0.0000 3 0, 13 2, 3 16, 15
10: 1 0x0000 4 3 0 0.0000 3 1, 11 4, 4 6, 6
11: 1 0x0000 4 3 0 0.0000 3 12, 16 8, 17 15, 8
12: 1 0x0000 4 3 0 0.0000 3 13, 18 1, 19 6, 6
13: 1 0x0000 4 3 0 0.0000 3 17, 20 15, 8 14, 7
14: 1 0x0000 4 3 0 0.0000 3 13, 21 16, 15 2, 3
15: 1 0x0000 4 3 0 0.0000 3 11, 1 1, 11 13, 21
16: 1 0x0000 4 3 0 0.0000 3 17, 22 14, 7 4, 14
17: 1 0x0000 4 3 0 0.0000 3 12, 16 0, 13 8, 17
18: 1 0x0000 4 3 0 0.0000 3 11, 1 13, 21 2, 3
19: 1 0x0000 4 3 0 0.0000 4 3, 12 12, 16 17, 22 9, 23
20: 1 0x0000 4 3 0 0.0000 3 15, 8 17, 22 12, 16
21: 1 0x0000 4 3 0 0.0000 3 0, 13 12, 16 3, 12
22: 1 0x0000 4 3 0 0.0000 3 9, 23 17, 22 4, 14
23: 1 0x0000 4 3 0 0.0000 3 0, 13 16, 15 8, 17
FACE NORMALS
# num: x: y: z:
0: -0.966644 -0.013171 -0.255784
1: -0.954455 -0.065460 -0.291084
2: -0.053910 -0.812626 0.580287
3: 0.819070 -0.263039 0.509838
4: 0.059949 -0.991948 -0.111561
5: -0.333533 -0.942715 0.006648
6: 0.143435 0.923108 -0.356790
7: -0.223142 0.948899 -0.223154
8: 0.132985 -0.880059 0.455864
9: -0.232768 0.954026 -0.188822
10: -0.144444 -0.832559 0.534773
11: 0.951882 0.306141 0.014059
12: -0.729710 -0.055210 0.681524
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14: -0.900295 0.426376 0.087588
15: -0.993143 -0.109116 -0.041964
16: 0.291814 -0.956471 -0.002737
17: 0.319328 0.923645 -0.211918
18: -0.995461 -0.042202 -0.085307
19: 0.917754 -0.159849 -0.363560
20: 0.977928 -0.151296 -0.144105
21: 0.274800 0.906986 -0.319158
22: 0.203816 -0.975097 -0.087436
23: 0.051194 0.998230 -0.030268
# Mesh definition
MESH 3
NAME chest_6
RADIUS 0.077954
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 19
# num: x: y: z: i:
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TEXTURE VERTICES 33
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1: 42.333439 -108.666878
2: 71.787521 -116.064003
3: 97.903358 -29.032961
4: 112.508163 -55.832321
5: 83.784958 -57.107201
6: 83.196159 -118.868477
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8: 42.333439 -63.333118
9: 12.332800 -77.666557
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15: 24.199680 -3.599360
16: 11.000320 -77.199364
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19: 0.000000 -55.832321
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21: 98.007042 -6.594560
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28: 68.021759 -116.546562
29: 15.052800 -116.573441
30: 56.375038 -127.504639
31: 41.107201 -128.000000
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VERTEX NORMALS
# num: x: y: z:
0: -0.558437 0.372000 0.741461
1: 0.423761 -0.533685 -0.731852
2: 0.015193 0.999732 -0.017466
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6: 0.006106 0.706834 0.707353
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8: -0.541854 -0.530825 -0.651627
9: -0.667789 -0.720972 -0.185086
10: -0.668009 -0.460575 0.584495
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12: 0.051185 -0.548412 -0.834640
13: -0.018008 -0.774266 -0.632604
14: -0.769567 0.628855 0.110939
15: 0.646351 -0.484675 0.589339
16: 0.568216 0.354273 0.742712
17: 0.784399 -0.192372 -0.589670
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FACES 26
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TEXTURE VERTICES 23
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VERTEX NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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TEXTURE VERTICES 4
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VERTEX NORMALS
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FACE NORMALS
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MESH 6
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 9
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VERTEX NORMALS
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FACE NORMALS
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MESH 7
NAME nektop_2
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 11
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VERTEX NORMALS
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FACE NORMALS
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MESH 8
NAME head_9
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LIGHTINGMODE 3
TEXTUREMODE 0
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FACE NORMALS
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NAME spex_2
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TEXTUREMODE 0
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TEXTURE VERTICES 5
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 10
NAME hat2
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 16
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FACE NORMALS
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FACE NORMALS
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MESH 13
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LIGHTINGMODE 3
TEXTUREMODE 0
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TEXTURE VERTICES 4
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VERTEX NORMALS
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FACE NORMALS
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MESH 14
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TEXTUREMODE 0
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TEXTURE VERTICES 4
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FACE NORMALS
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MESH 15
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LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 16
NAME hand_R1
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GEOMETRYMODE 4
LIGHTINGMODE 6
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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MESH 17
NAME right_hand_null
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GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
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VERTEX NORMALS
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FACE NORMALS
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# Mesh definition
MESH 18
NAME thumb1_R1
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GEOMETRYMODE 4
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TEXTUREMODE 0
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FACE NORMALS
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FACE NORMALS
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FACE NORMALS
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FACE NORMALS
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FACE NORMALS
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FACE NORMALS
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TEXTUREMODE 0
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FACE NORMALS
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VERTEX NORMALS
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FACE NORMALS
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MESH 33
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TEXTUREMODE 0
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FACE NORMALS
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FACE NORMALS
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###############
SECTION: HIERARCHYDEF
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47: 0x0000 0x00001 47 46 48 -1 1 0.000540 0.000349 -0.137013 0.000000 0.000000 0.000000 0.002595 -0.008490 -0.053099 shin_r12
48: 0x0000 0x00001 48 47 49 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.002113 -0.013432 -0.133450 sphere12
49: 0x0000 0x00001 49 48 50 -1 1 0.000956 -0.017153 -0.150360 -0.052339 0.000000 0.000000 0.000660 0.006971 -0.000900 heel_r11
50: 0x0000 0x00001 50 49 -1 -1 0 -0.000064 0.030963 -0.001772 0.000000 0.000000 0.000000 0.002732 0.008648 -0.001736 toe_r11